This is a placeholder with some tidbits we’ve come across, there will be a real style guide here for Starfinder and Pathfinder 2e eventually.
Owen KC Stephens has written a checklist of things to look for in your writing before you give the turnover to your editor, developer, or whomever.
Writing Basics: Final Checks for RPG Manuscripts
Paul hates the use of intensifiers like really, quite and very as an adverb. If something is really hot or very big, you need to choose better describing words. If you’re writing for our Victorian line and have to get to the very heart of the matter, in a struggle for the very fate of England, at least people talked like that.
Paizo’s editors warn people against using superlatives, everything you write is not the biggest, fastest, most powerful thing in the universe. It paints you into a corner creatively.
Related you need synonyms for vast.
Mithral is Pathfinder, Mithril is Tolkien
For our artists and cartographers or art orders to the same.
Everything should be 300 dpi not less.
Maps need scales and compass roses, arrows facing north, etc.
Deckplans and battle maps are 1 square equals 5ft which is typical of D&D, Pathfinder, Starfinder and many related minis games. Squares are typically one inch.
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Designer at Evilrobotgames.com