This is a placeholder with some tidbits we’ve come across, there will be a real style guide here for Starfinder and Pathfinder 2e eventually.
Owen KC Stephens has written a checklist of things to look for in your writing before you give the turnover to your editor, developer, or whomever.
Writing Basics: Final Checks for RPG Manuscripts
Paul hates the use of intensifiers like really, quite and very as an adverb. If something is really hot or very big, you need to choose better describing words. If you’re writing for our Victorian line and have to get to the very heart of the matter, in a struggle for the very fate of England, at least people talked like that.
Paizo’s editors warn people against using superlatives, everything you write is not the biggest, fastest, most powerful thing in the universe. It paints you into a corner creatively.
Related you need synonyms for vast.
Mithral is Pathfinder, Mithril is Tolkien
In the below table, the prerequisites and benefits of the feats are abbreviated for ease of reference. See the specific feat for its full details. The following format is used for all feat descriptions.
Feat Name: The feat’s name is followed by a basic description of what the feat does. This description is only a explanation of the feat, not the game rules defining how it works.
Prerequisites: A minimum ability score, another feat or feats, a minimum base attack bonus, a minimum number of ranks in one or more skills, or anything else required in order to take the feat. A feat may have more than one prerequisite. This entry is absent if a feat has no prerequisites. You’ll notice Great Cleave requires Cleave but also Str 13 despite the fact Cleave already requires Str 13. The Prerequisites are stated explicitly in each feat.
Benefit: What the feat enables the character (“you” in the feat description) to do. A character cannot select a feat more than once unless it specifically says so. If a character somehow has the same feat more than once, the benefits of these feats do not stack unless indicated otherwise. Unless otherwise noted, the term “level” refers to character level.
Normal: This entry lists the normal rules that apply to a character who does not have the feat. A character with the feat, on the other hand, can overcome these limitations. This information can help players understand why the feat is useful. If not having the feat causes no particular drawback, this entry is absent.
Special: Additional unusual facts about the feat. If there is nothing unusual about this feat, this entry is absent.
Source Starfinder Core Rulebook pg. 155
You can strike two adjacent foes with a single swing.
Prerequisites: Str 13, base attack bonus +1.
Benefit: As a standard action, you can make a single melee attack against a foe within reach. If you hit, you deal damage normally and can make an additional melee attack (using your full base attack bonus) against a foe that is adjacent to the first and also within reach. You can make only one additional attack per round with this feat. When you use this feat, you take a –2 penalty to your Armor Class until your next turn.
Great Cleave (Combat)
Source Starfinder Core Rulebook pg. 157
You can strike many adjacent foes with a single blow.
Prerequisites: Str 13, Cleave, base attack bonus +4.
Benefit: If you strike a second target with the Cleave feat, you can spend 1 Resolve Point to make a melee attack against each subsequent foe that is both adjacent to the last target and within your reach, as long as you hit the previous foe. You can’t attack an individual foe more than once during this attack action.
For our artists and cartographers or art orders to the same.
Everything should be 300 dpi not less.
Maps need scales and compass roses, arrows facing north, etc.
Deckplans and battle maps are 1 square equals 5ft which is typical of D&D, Pathfinder, Starfinder and many related minis games. Squares are typically one inch.
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Designer at Evilrobotgames.com