So broadening my view of D20 based Science Fiction games I looked at Spaceships and Starwyrms, it’s based on the 5th edition of the world’s blah blah blah fantasy game.
Today I’m just focussing on ships.
Their size categories mostly overlap with the Starfinder starship size categories, with Starfinder’s Tiny being a little longer than the SnS tiny. SnS Small, Medium, Large are all bigger, SnS Huge is bigger than SF Huge and cuts a third of the way into SF’s Gargantuan. SnS Gargantuan is anything about a mile or longer. SnS doesn’t have a Colossal size. Starfinder’s Colossal size starts at about 3 miles long and up. Starfinder has a Supercolossal size for ships large than 6 miles in length.
The Eldred Intermediate Cruiser is a Large size Destroyer Frame in Starfinder. The upper engineering deck is approximately 38 squares long or about 190ft, which is technically a Medium size ship in both systems. We’ll see how well it stats out in SnS.
SnS uses the Computers skill for many of the same tasks Starfinder does, Mechanics instead of Engineering, Piloting is the same in both, and the Attacks in SnS starship combat are Dex or Int instead of Starfinder’s Gunnery check. Ship scans give information about the target ship similar to Starfinder scans except being 5e based the DCs don’t move around a lot.
Looking at the Chassis, the Light Cruiser closest approximates their Battleship (Large) in that it’s the first ship with a standing bridge crew and larger crew compliment. 6 of the first 7 ships chassis have a minimum crew of 1 for the pilot and can hold a typical 4-6 person adventuring party as their max crew. While Starfinder has more large ships, the Starfinder starship system itself is very focused on the 4-6 man party vessel. I assume this focus is caused by the origin in fantasy adventure games and the core audience from the same.
The Eldred Intermediate Cruiser has Shields equivalent to a well protected fighter or shuttle and so one of the cheaper defensive systems seems appropriate. There are Ten to choose from, you cannot fit all defense systems into all ship sizes. The 35 barrier points that come with Defense 2 are probably enough.
There are 18 weapons mixing missiles and beam weapons together.
When I built the Eldred ships in D20 Future originally they all had point defense lasers (look along the hulls for small spherical turrets) and so those wouldn’t go amiss on the SnS version. The Starfinder version of the ship has 4 guns; the main gun is divided into the wingtips, there is a gun over the bridge, 2 small turrets and a missile launcher. The SnS chassis has 8 weapon slots.
Development Slots/Systems: The Eldred Intermediate Cruiser would have the Armory, Cargo Hold (cu ft depends on ship size), Escape Pods (scales), Extra Crew Quarters (for the Marine compliment), Medical Bay (scales), Recreation Suite (Gym). The extra stuff adds up to 4 or 5 slots and 1 of the extras can go to the marine barracks. Unlike Starfinder the systems server to customize the non-combat nature of the ship and don’t have listed costs like the chassis, defenses or weapons do.
Battleship 60k, Mk 2 Defenses 5k, Energy Array? The Eldred Intermediate Cruiser in Starfinder doesn’t have nearly that many shield points. Having one size Array for the really big ships isn’t exactly where this cruiser fits. We have other ships with hundreds of shield points that would suit the array better. 2 Swivel Guns 2k, 2 Heavy Guns 6k, Void Missiles 2.5k This total puts it in the 80k ballpark of a military funded vessel.
As far as things go the Intermediate Cruiser doesn’t stack up against the Tier 3 and Tier 4 Battleships in the core rulebook. As I try converting more ships over, I would expect that to change.
So as the SnS Battleships are a little bigger and have more room for internal systems the Battleship chassis should fit all Galaxy Pirates Destroyer frames which include the Eldred Light, Intermediate, Classic and Pirate Cruisers. The Katar Fast Attack, Heavy and Light Cruisers fit there as well. The Eldred Heavy Cruiser and Black Knight both use a Huge Cruiser frame.
Light Lasers and Gyrolasers end up being Swivel Guns, while other things like Coilguns can become Longshots or Heavy Guns.
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