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Monthly Archives: August 2020

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Worldbuilding edits and a few additions

Evil Robot Games Posted on August 30, 2020 by EvilRobotGamesSeptember 10, 2020

So looking around I found the Randy Ellefson Art of Worldbuilding templates for species and cultures I found some things that you see in every book and yet had not been anywhere in the ideas that change everything. What do … Continue reading →

Posted in Eldred, Galaxy Pirates, Katar, Kopek, Publishing, Slavern, Starfinder, Trogon, Voltura, Worldbuilding

Galaxy Pirates story bible level of detail Kopek

Evil Robot Games Posted on August 29, 2020 by EvilRobotGamesFebruary 4, 2021
Kopek female form AI Humanoid Robot

Part two in the story bible, this time we look at the Kopek intelligent machines. Kopek – level 1 The Kopek are self aware mostly humanoid robots descended from Berserkers a kind of robot sent to wipe out all life … Continue reading →

Posted in Galaxy Pirates, Game Design, Kopek, Publishing, Starfinder, Worldbuilding

Galaxy Pirates story bible and level of detail test Katar

Evil Robot Games Posted on August 28, 2020 by EvilRobotGamesAugust 28, 2020

Owen wrote something about game developers sharing enough direction/information with writers for them to accomplish their assignment without assigning more reading that they would be writing. Owen specifically said preferences and feedback and the more you give them to read … Continue reading →

Posted in Ask a game designer, Galaxy Pirates, Game Design, Katar, Publishing

Beyond Vancian magic and Spell Resistance

Evil Robot Games Posted on August 25, 2020 by EvilRobotGamesAugust 25, 2020

Jim likes to talk about how most people who are in favor of Vancian spell slots per day have never read the Dying Earth, the book the idea came from. Today Owen brought up something on his Patreon/Blog about changing … Continue reading →

Posted in D&D 5e, Game Design, Pathfinder 2e, Starfinder, Vancian Magic

Starfinder Space Station Tiles

Evil Robot Games Posted on August 23, 2020 by EvilRobotGamesAugust 24, 2020

I received the Emergency Pack this week and it’s time for a review, or a bit of show and tell. The tiles are glossy laminated cardstock like the other tiles from Paizo. This image is of corridor tiles with four … Continue reading →

Posted in Map Tiles, Minis and Terrain, Starfinder

Lessons learned in publishing 2007 to 2019

Evil Robot Games Posted on August 22, 2020 by EvilRobotGamesAugust 22, 2020

In the beginning I wanted to write a huge core rulebook for my sci-fi setting, that would have been a terrible mistake. I spent thousands of dollars on worldbuilding the art bible and very few people can afford to go … Continue reading →

Posted in Art Direction, Business, Publishing | Tagged Behind the scenes, InDesign, Poster Maps

Jupiter Ascending in Starfinder

Evil Robot Games Posted on August 22, 2020 by EvilRobotGamesMay 3, 2022

This week I’m taking on playing Jupiter Ascending using Starfinder rules. Races: We meet the Draconian looking race and a lot of genome ‘gineered splices in Jupiter Ascending, there are a number of cyborgs among the hunters and what appear … Continue reading →

Posted in Jupiter Ascending, Starfinder

For the Prize! Slavern flash fiction

Evil Robot Games Posted on August 21, 2020 by EvilRobotGamesNovember 10, 2020
Slavern-SMG

This week we bring you some flash fiction for all the Slavern fans out there. We wanted folks to get to know the different species of the Galaxy Pirates setting and we’re going to try to do that with some … Continue reading →

Posted in Flash Fiction, Galaxy Pirates, Slavern, Starfinder, Thomas Parrott

Götterdämmerung, in game design

Evil Robot Games Posted on August 21, 2020 by EvilRobotGamesSeptember 18, 2020

Definition of Götterdämmerung: a collapse (as of a society or regime) marked by catastrophic violence and disorder In 1974 Gary Gygax and Dave Arneson gave us Dungeons and Dragons, the reasons why things were the way they were depended a … Continue reading →

Posted in Ask a game designer, D20 Future, D20 Modern, Game Design, Götterdämmerung, Pathfinder 2e, Starfinder, Starfinder Unchained

Using the MoSCoW method on a game project

Evil Robot Games Posted on August 20, 2020 by EvilRobotGamesAugust 21, 2020

Jim and I were talking about a 5e conversion of A Broken Sky, its something he wanted to do but didn’t get a critical mass of Patreon supporters behind it so he could focus on it full time. We believe … Continue reading →

Posted in A Broken Sky, D&D 5e, Game Design, Pathfinder 2e

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