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Yearly Archives: 2020

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Lessons learned in publishing 2007 to 2019

Evil Robot Games Posted on August 22, 2020 by EvilRobotGamesAugust 22, 2020

In the beginning I wanted to write a huge core rulebook for my sci-fi setting, that would have been a terrible mistake. I spent thousands of dollars on worldbuilding the art bible and very few people can afford to go … Continue reading →

Posted in Art Direction, Business, Publishing | Tagged Behind the scenes, InDesign, Poster Maps

Jupiter Ascending in Starfinder

Evil Robot Games Posted on August 22, 2020 by EvilRobotGamesMay 3, 2022

This week I’m taking on playing Jupiter Ascending using Starfinder rules. Races: We meet the Draconian looking race and a lot of genome ‘gineered splices in Jupiter Ascending, there are a number of cyborgs among the hunters and what appear … Continue reading →

Posted in Jupiter Ascending, Starfinder

For the Prize! Slavern flash fiction

Evil Robot Games Posted on August 21, 2020 by EvilRobotGamesNovember 10, 2020
Slavern-SMG

This week we bring you some flash fiction for all the Slavern fans out there. We wanted folks to get to know the different species of the Galaxy Pirates setting and we’re going to try to do that with some … Continue reading →

Posted in Flash Fiction, Galaxy Pirates, Slavern, Starfinder, Thomas Parrott

Götterdämmerung, in game design

Evil Robot Games Posted on August 21, 2020 by EvilRobotGamesSeptember 18, 2020

Definition of Götterdämmerung: a collapse (as of a society or regime) marked by catastrophic violence and disorder In 1974 Gary Gygax and Dave Arneson gave us Dungeons and Dragons, the reasons why things were the way they were depended a … Continue reading →

Posted in Ask a game designer, D20 Future, D20 Modern, Game Design, Götterdämmerung, Pathfinder 2e, Starfinder, Starfinder Unchained

Using the MoSCoW method on a game project

Evil Robot Games Posted on August 20, 2020 by EvilRobotGamesAugust 21, 2020

Jim and I were talking about a 5e conversion of A Broken Sky, its something he wanted to do but didn’t get a critical mass of Patreon supporters behind it so he could focus on it full time. We believe … Continue reading →

Posted in A Broken Sky, D&D 5e, Game Design, Pathfinder 2e

Dragonhearted mecha, dance of curse

Evil Robot Games Posted on August 17, 2020 by EvilRobotGamesJanuary 31, 2023

Slay a dragon, remove the energist from its heart and power your Atlantean mecha to defend the realm. Since before the Starfinder Tech Revolution playtest came out Jim has been wondering about a Fantasy Mecha game in the vein of … Continue reading →

Posted in Game Design, Kaiju, Mecha, Pathfinder 2e, Playtest, Starfinder, Starfinder Unchained, Tech Revolution | Tagged Escaflowne

Optography, the last thing you’ll ever see

Evil Robot Games Posted on August 15, 2020 by EvilRobotGamesAugust 16, 2020

So in the 1800s people believed in Optography the belief that the eye recorded the last thing a person saw before they died and that with the application of a plot device you could view that image. As a person … Continue reading →

Posted in Starfinder, Steampunk

Updated ERG 2020 punch list of work items to be assigned

Evil Robot Games Posted on August 11, 2020 by EvilRobotGamesApril 15, 2022

Alright folks, we have been really quiet for 2020 and though we haven’t worked off our old lists yet I’m putting together a new list of where we are. Jim handed me a manuscript for his cyberpunk setting using our … Continue reading →

Posted in Art Direction, Publishing, Starfinder, Steampunk

Movement in the breach, kaiju in Starfinder

Evil Robot Games Posted on August 3, 2020 by EvilRobotGamesJanuary 31, 2023

If you’ve been reading since the Starfinder Tech Revolution playtest came out, I’ve been making up posts about trying to replicate various mech settings with the tools presented to us in the playtest. The last post was about Pacific Rim … Continue reading →

Posted in Kaiju, Mecha, Playtest, Starfinder, Tech Revolution

Canceling the apocalypse, in Starfinder

Evil Robot Games Posted on August 2, 2020 by EvilRobotGamesSeptember 14, 2021

At the edge of our hope, at the end of our time, we have chosen not only to believe in ourselves, but in each other. Today there is not a man nor woman in here that shall stand alone. Not … Continue reading →

Posted in Kaiju, Mecha, Playtest, Starfinder, Tech Revolution, Vehicle Rules | Tagged Kaiju, Mecha, Playtest, Starfinder, Vehicle Rules

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