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Category Archives: D20 Future

D20 Related Scifi RPG mechanics comparison

Evil Robot Games Posted on May 14, 2021 by EvilRobotGamesMay 19, 2021

Please ignore the extraneous 1s, the tables are easier to work with if they have something in the cells. For many years I wanted to develop Galaxy Pirates as a D20 based RPG, I started out with D20 Modern and … Continue reading →

Posted in Ask a game designer, D20 Future, D20 Modern, D20 Star Wars, Degree of Success, Galaxy Pirates, Game Design, Pathfinder 2e, Playtest, Star Wars Saga Edition, Starfinder, Starfinder Unchained, Vehicle Rules, Weapons

Galaxy Pirates Playtest, Game notes and thoughts

Evil Robot Games Posted on October 23, 2020 by EvilRobotGamesOctober 23, 2020

I’m going through a lot of my early notes on the Galaxy Pirates design and playtest. January 19, 2012 my base materials were D20 Modern, D20 Future and Pathfinder 1e which I felt had improved things over the 3.0 baseline … Continue reading →

Posted in D20 Future, D20 Modern, Galaxy Pirates, Game Design, Pathfinder 1e, Playtest, Starfinder

Playtest Changes, Galaxy Pirates

Evil Robot Games Posted on October 21, 2020 by EvilRobotGamesOctober 21, 2020

I’m going through a lot of my early notes on the Galaxy Pirates design and playtest. December 20, 2011 my base materials were D20 Modern, D20 Future and Pathfinder 1e which I felt had improved things over the 3.0 baseline … Continue reading →

Posted in D20 Future, D20 Modern, D20 Star Wars, Galaxy Pirates, Game Design, Pathfinder 1e, Playtest

Götterdämmerung, in game design

Evil Robot Games Posted on August 21, 2020 by EvilRobotGamesSeptember 18, 2020

Definition of Götterdämmerung: a collapse (as of a society or regime) marked by catastrophic violence and disorder In 1974 Gary Gygax and Dave Arneson gave us Dungeons and Dragons, the reasons why things were the way they were depended a … Continue reading →

Posted in Ask a game designer, D20 Future, D20 Modern, Game Design, Götterdämmerung, Pathfinder 2e, Starfinder, Starfinder Unchained

Starfinder Mecha Playtest

Evil Robot Games Posted on July 28, 2020 by EvilRobotGamesSeptember 14, 2021
MS 14 Gelgoog Head

So Paizo just dropped the Starfinder Tech Revolution Playtest, it was inevitable the Evil Robot Games would have something to say about the mecha rules. So I like that you can use the Alien Archive rules to create basic NPC … Continue reading →

Posted in D20 Future, Mobile Suit Gundam, Starfinder, Tech Revolution, Vehicle Rules | Tagged Robots, Starfinder, Vehicle Rules

Science Fiction RPGs Starship Creation and Combat comparison

Evil Robot Games Posted on February 22, 2020 by EvilRobotGamesDecember 18, 2020

This week we’re going to compare a lot of sci-fi RPG how they build and fight their starships. Please ignore the extraneous 1s, the tables are easier to work with if they have something in the cells. Name D20 Future … Continue reading →

Posted in D20 Future, D20 Star Wars, Spaceships and Starwyrms, Star Wars Saga Edition, Starfinder | Tagged Starfinder, Starship

Tin Balloons how Spaceships aren’t Dungeons in space

Evil Robot Games Posted on May 25, 2015 by EvilRobotGamesJune 27, 2020

This week I want to explore Spaceships, in what may be the furthest divergence from Fantasy settings with thick stone walls and heavy Oak doors, Spaceships and Aircraft put a premium on the weight of materials used in their construction. … Continue reading →

Posted in D20 Future, D20 Modern | Tagged Game Design, Starship

Unifying D20 Modern Equipment and Gadgets

Evil Robot Games Posted on August 3, 2014 by EvilRobotGamesJune 27, 2020

This article is going to focus on the game design part of the RPG business. I have a science fiction game I am working on, I have Guns in my game and since I am using Open Game License content … Continue reading →

Posted in D20 Future, D20 Modern | Tagged Equipment, Game Design

Updating D20 Modern / Future robots

Evil Robot Games Posted on June 7, 2014 by EvilRobotGamesJune 27, 2020

This article is going to focus on a different part of the RPG business. I have a science fiction game I am working on, I have Robots in the game and since I am using Open Game License content such … Continue reading →

Posted in Art Direction, D20 Future, D20 Modern, Galaxy Pirates | Tagged Game Design, Robots

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