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Category Archives: Degree of Success

D20 Related Scifi RPG mechanics comparison

Evil Robot Games Posted on May 14, 2021 by EvilRobotGamesMay 19, 2021

Please ignore the extraneous 1s, the tables are easier to work with if they have something in the cells. For many years I wanted to develop Galaxy Pirates as a D20 based RPG, I started out with D20 Modern and … Continue reading →

Posted in Ask a game designer, D20 Future, D20 Modern, D20 Star Wars, Degree of Success, Galaxy Pirates, Game Design, Pathfinder 2e, Playtest, Star Wars Saga Edition, Starfinder, Starfinder Unchained, Vehicle Rules, Weapons

Pathfinder Second Edition Monster Knowledge Fumbles

Evil Robot Games Posted on July 3, 2020 by EvilRobotGamesDecember 15, 2020
Recall Knowledge Dragons

For as long as I’ve been running Pathfinder, my players have used Monster Knowledge checks, only now with Pathfinder 2e, not only can they critically succeed, they can also critically fail. In that regard, I want to tell you about … Continue reading →

Posted in Degree of Success, Game Design, Pathfinder 2e, Publishing, Recall Knowledge | Tagged Recall Knowledge

Starfinder Unchained – Punch List

Evil Robot Games Posted on June 23, 2020 by EvilRobotGamesJune 25, 2020

In the IT world a punch list is just a checklist of things you need to do to finish a project.  Using the Starfinder chapters as a guideline I created a basic one. I’ll start including links to writeups as … Continue reading →

Posted in Degree of Success, Game Design, Pathfinder 2e, Starfinder, Starfinder Unchained | Tagged Game Design, Starfinder Unchained, Three Action System

Starfinder Unchained – Skills Piloting

Evil Robot Games Posted on June 4, 2020 by EvilRobotGamesJune 23, 2020

Ok so we’re looking at Piloting, for obvious reasons if you’ve seen my posts about Fighter Planes for the last week or so. I want you to look at the existing Starfinder language for Piloting failure to navigate. They really … Continue reading →

Posted in Aerial Combat, Degree of Success, Game Design, Starfinder, Starfinder Unchained, Vehicle Rules | Tagged Air Combat, Degree of Success, Starfinder, Starship Combat, Vehicle Rules

Starfinder Unchained – Skills Athletics

Evil Robot Games Posted on May 9, 2020 by EvilRobotGamesMay 12, 2020

As I said before, one of the first places we can look to convert Starfinder into a 3 action and degree of success system are skills that exist in both systems. Athletics will change mostly because they reworked the way … Continue reading →

Posted in Degree of Success, Game Design, Starfinder Unchained | Tagged Degree of Success, Game Design, Starfinder Unchained, Three Action System

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