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Category Archives: Game Design

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D20 Related Scifi RPG mechanics comparison

Evil Robot Games Posted on May 14, 2021 by EvilRobotGamesMay 19, 2021

Please ignore the extraneous 1s, the tables are easier to work with if they have something in the cells. For many years I wanted to develop Galaxy Pirates as a D20 based RPG, I started out with D20 Modern and … Continue reading →

Posted in Ask a game designer, D20 Future, D20 Modern, D20 Star Wars, Degree of Success, Galaxy Pirates, Game Design, Pathfinder 2e, Playtest, Star Wars Saga Edition, Starfinder, Starfinder Unchained, Vehicle Rules, Weapons

Mysterious Pathfinder and Starfinder

Evil Robot Games Posted on December 18, 2020 by EvilRobotGamesDecember 18, 2020

Recently I got asked to write a guest spot on a popular network, you know the one. The post turned out to be about using mysteries in RPGs. I really wanted to pull on the thread of making mysteries different … Continue reading →

Posted in Game Design, Mystery

Explaining the OGL Declaration and Section 15

Evil Robot Games Posted on November 10, 2020 by EvilRobotGamesNovember 12, 2020

I had a colleague ask me today about the OGL, and really OGL questions are normally about Section 15. It’s twenty years old, you hang out long enough in RPG publishing spaces and you see a lot of questions about … Continue reading →

Posted in Ask a game designer, D&D 5e, Game Design, Götterdämmerung, OGL Declaration, Publishing

Firearms across 5e game settings and supplements

Evil Robot Games Posted on October 29, 2020 by EvilRobotGamesNovember 9, 2020

Today I’d like to talk a little bit about firearms in your 5e game, I’m not going to have the firearms don’t belong in fantasy discussion, I want to focus primarily on modern 5e settings where firearms are appropriate. The … Continue reading →

Posted in Business, D&D 5e, Game Design, Publishing, Weapons, Western

Galaxy Pirates Playtest, Game notes and thoughts

Evil Robot Games Posted on October 23, 2020 by EvilRobotGamesOctober 23, 2020

I’m going through a lot of my early notes on the Galaxy Pirates design and playtest. January 19, 2012 my base materials were D20 Modern, D20 Future and Pathfinder 1e which I felt had improved things over the 3.0 baseline … Continue reading →

Posted in D20 Future, D20 Modern, Galaxy Pirates, Game Design, Pathfinder 1e, Playtest, Starfinder

Playtest Changes, Galaxy Pirates

Evil Robot Games Posted on October 21, 2020 by EvilRobotGamesOctober 21, 2020

I’m going through a lot of my early notes on the Galaxy Pirates design and playtest. December 20, 2011 my base materials were D20 Modern, D20 Future and Pathfinder 1e which I felt had improved things over the 3.0 baseline … Continue reading →

Posted in D20 Future, D20 Modern, D20 Star Wars, Galaxy Pirates, Game Design, Pathfinder 1e, Playtest

Operative Weapons Design

Evil Robot Games Posted on October 15, 2020 by EvilRobotGamesMay 16, 2021

Recently I posted four weapon damage tables based almost entirely off the ones found on Owen KC Stephens blog, you should go there and look at it, maybe throw some money at his patreon if you enjoy the content and … Continue reading →

Posted in Game Design, Götterdämmerung, Starfinder, Weapons

40 Underappreciated Gamedev Tips – examined

Evil Robot Games Posted on September 30, 2020 by EvilRobotGamesOctober 1, 2020

So I bought this book on Kindle, it’s based on a print version, each tip covers a page of examples and explanation. I sometimes read books on tabletop game design, board game design and video game design, I wanted to … Continue reading →

Posted in Art Direction, Ask a game designer, Book Review, Game Design, Publishing

Starfinder weapons design Q&A

Evil Robot Games Posted on September 18, 2020 by EvilRobotGamesOctober 10, 2020

Recently I posted four weapon damage tables based almost entirely off the ones found on Owen KC Stephens blog, you should go there and look at it, maybe throw some money at his patreon if you enjoy the content and … Continue reading →

Posted in Ask a game designer, Game Design, Götterdämmerung, Starfinder, Weapons

Starfinder weapon damage tables

Evil Robot Games Posted on September 17, 2020 by EvilRobotGamesSeptember 18, 2020

Here are some Starfinder weapon damage tables based largely off of the ones posted by Owen KC Stephens on his blog. I am presenting them here as part of a larger effort to document the building blocks that Starfinder is … Continue reading →

Posted in Game Design, Götterdämmerung, Starfinder, Weapons

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