↓
 

Evil Robot Games

  • Home
  • Articles
  • Gallery
  • Books
  • News
  • Contact Us
Home→Categories Starfinder 1 2 3 … 8 9 >>

Category Archives: Starfinder

Post navigation

← Older posts

Starfinder Random Species and Class Generators

Evil Robot Games Posted on September 14, 2022 by EvilRobotGamesSeptember 15, 2022

A user on the Facebook Starfinder group was looking for a fast way to generate the species of NPCs in his space coffee shop. WordPress has a plugin called the Orbisius Random Name Generator, which picks a random word from … Continue reading →

Posted in Species Generator, Starfinder

Götterdämmerung Galaxy Pirates Species from Starfinder to 5e

Evil Robot Games Posted on July 7, 2022 by EvilRobotGamesJuly 29, 2022

This post isn’t finished, but this draft is ready for comments. So ERG has a task converting Galaxy Pirates species from Starfinder to Dungeons and Dragons 5e and that is challenging because the expectations and capabilities of each system are … Continue reading →

Posted in D&D 5e, Eldred, Galaxy Pirates, Game Design, Götterdämmerung, Katar, Kopek, Pathfinder 2e, Slavern, Starfinder, Trogon

Fixing Starfinder Starship Combat

Evil Robot Games Posted on May 20, 2022 by EvilRobotGamesMay 20, 2022

As the question comes up a lot, I have decided to collect all the gripes and possible solutions and house rules people have reported using in Starship Combat into kind of a FAQ that would be useful for new players … Continue reading →

Posted in Starfinder, Starship, Starship Combat

Starfinder Galactic Magic first look

Evil Robot Games Posted on January 19, 2022 by EvilRobotGamesFebruary 10, 2022

My Galactic Magic subscription copy showed up yesterday, I flipped through the book twice and was a little concerned by the noises the spine made as I slowly flipped the pages. Chapter 1: Classes New Class: Precog The first part … Continue reading →

Posted in Book Review, Starfinder

You expect me to talk? No, Mr. Bond, I expect you to die.

Evil Robot Games Posted on September 23, 2021 by EvilRobotGamesSeptember 24, 2021

This week I’m exploring more of the Tech Revolution vehicle creation rules with another famous car. James Bond’s Aston Martin DB5 from Goldfinger. We’re calling Bond’s DB5 Coupé level 8 mostly because of its modifications, it’s a Land Cruiser, Large … Continue reading →

Posted in Starfinder, Tech Revolution, Vehicle Rules

I want… A solid-gold Harley with machine guns on the front.

Evil Robot Games Posted on September 19, 2021 by EvilRobotGamesSeptember 19, 2021

This week I’m taking on building vehicles with Paizo’s new Tech Revolution vehicle construction rules. Vehicles: Starfinder vehicles have traditionally been SLOW to keep characters competitive. Tech Revolution lets us have faster vehicles, but at a price of tying all … Continue reading →

Posted in Starfinder, Tech Revolution, Vehicle Rules

“and now… in anticipation of your insight into the future”

Evil Robot Games Posted on September 14, 2021 by EvilRobotGamesSeptember 14, 2021

My copy of Tech Revolution shipped yesterday, I downloaded the PDF on my lunch break and revised one of my Pacific Rim playtest posts, and wrote up Mad Max’s v8 Interceptor using the vehicle rules. Today I’d like to lay … Continue reading →

Posted in Mecha, Mobile Suit Gundam, Starfinder, Tech Revolution

Starfinder Tech Revolution Vehicle Construction Rules

Evil Robot Games Posted on September 13, 2021 by EvilRobotGamesJanuary 31, 2023

This week I’m taking on building vehicles with the Starfinder Tech Revolution rules. The stats aren’t final, just exploring how and what we can manage in a quick read of the material. We’re calling Max’s Interceptor level 7, Cruiser, Huge, … Continue reading →

Posted in Game Design, Starfinder, Tech Revolution, Vehicle Rules

Starfinder and 5e Weapons, Armor and Equipment comparison

Evil Robot Games Posted on July 8, 2021 by EvilRobotGamesJuly 8, 2021

I recently compared Fighters and Soldiers, as well as the base classes of Starfidner and D&D 5e. In this article, I want to look at the differences between Weapons, Armor, and General Equipment. Since D&D 5e characters increase their damage … Continue reading →

Posted in D&D 5e, Galaxy Pirates, Game Design, Starfinder

Starfinder Soldier and 5e Fighter comparison

Evil Robot Games Posted on July 8, 2021 by EvilRobotGamesJuly 8, 2021

When Covid began, I had a brief exchange with another designer about converting all the things we loved about Starfinder into a 5e based system. Despite being based on a D20 mechanic, there are differences between the two games. The … Continue reading →

Posted in D&D 5e, Galaxy Pirates, Game Design, Starfinder

Post navigation

← Older posts

Sign Up for Our Newsletter

 

Recent Posts

  • Death and Dying Götterdämmerung
  • Guns of the Old West and Modern Era in 5e
  • Making (the most of )D&D 5e Monsters
  • Starfinder Random Species and Class Generators
  • Modern and Futuristic rulesets for 5e and OGC

Recent Comments

  • canadian pharmacies that ship to us on For the Prize! Slavern flash fiction
  • “and now… in anticipation of your insight into the future” – Evil Robot Games on Starfinder Mecha Playtest
  • Starfinder Space Station Tiles – Evil Robot Games on For the Prize! Slavern flash fiction
  • More Business Stuff – Evil Robot Games on Tabletop RPG Business Stuff
  • Bounty Hunter Blues in Starfinder – Evil Robot Games on Starfinder Character Operations Manual

Archives

  • February 2023
  • January 2023
  • September 2022
  • August 2022
  • July 2022
  • May 2022
  • February 2022
  • January 2022
  • December 2021
  • September 2021
  • July 2021
  • May 2021
  • December 2020
  • November 2020
  • October 2020
  • September 2020
  • August 2020
  • July 2020
  • June 2020
  • May 2020
  • April 2020
  • March 2020
  • February 2020
  • January 2020
  • December 2019
  • November 2019
  • October 2019
  • September 2019
  • August 2019
  • June 2019
  • May 2019
  • April 2019
  • November 2018
  • October 2018
  • April 2018
  • January 2018
  • December 2017
  • November 2017
  • July 2017
  • February 2017
  • July 2016
  • July 2015
  • May 2015
  • January 2015
  • August 2014
  • June 2014
  • June 2013
  • May 2013

Categories

  • A Broken Sky
  • Aerial Combat
  • Art Direction
  • Ask a game designer
  • Book Review
  • Business
  • Cyberpunk
  • D&D 5e
  • D20 Future
  • D20 Modern
  • D20 Star Wars
  • D20 Stargate
  • D20 Traveller
  • Deckplans
  • Degree of Success
  • Eldred
  • Everyday Heroes
  • Flash Fiction
  • Galactic Starcruiser
  • Galaxy Pirates
  • Galaxy's Edge
  • Game Design
  • Golden Age of Sail
  • Golden Age of Steam
  • Götterdämmerung
  • Jupiter Ascending
  • Kaiju
  • Katar
  • Kopek
  • Loris: Under Sleeping Suns
  • Map Tiles
  • Mecha
  • Minis and Terrain
  • Missions
  • Mobile Suit Gundam
  • Monsters
  • Mutants and Masterminds
  • Mystery
  • OGL Declaration
  • Pathfinder 1e
  • Pathfinder 2e
  • Playtest
  • Press Release
  • Publishing
  • Recall Knowledge
  • Robot Names Generator
  • Slavern
  • Spaceships and Starwyrms
  • Species Generator
  • Spycraft
  • Star Wars Saga Edition
  • Starfinder
  • Starfinder Unchained
  • Starship
  • Starship Combat
  • Steampunk
  • Tech Revolution
  • Thomas Parrott
  • Trogon
  • Uncategorized
  • Vancian Magic
  • Vehicle Rules
  • Virtual Tabletop
  • Voltura
  • Weapons
  • Western
  • Wooden Ships
  • Worldbuilding
  • Writing

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Tags

3D Printed Miniature Accessories A Broken Sky Air Combat Ask a game designer Behind the scenes Borderlands Bounty Hunters Business Christopher West Computers Deckplans Degree of Success Destiny Equipment Escaflowne Game Design Ghost Guns Hacking InDesign Kaiju Mandalorian Map Tiles Mass Effect Matthew Francella Mecha News OGL License Outlaw Star Playtest Poster Maps Ring of Fire Robot Names Generator Robots Roll20 Sensor Scans Ship Models Starfinder Starfinder Unchained Starship Starship Combat Starship Gunnery Steampunk Three Action System Vehicle Rules Western

Newsletter Signup

Site updated 3/26/22

©2023 - Evil Robot Games - Weaver Xtreme Theme
↑