↓
 

Evil Robot Games

  • Home
  • Articles
  • Gallery
  • Books
  • News
  • Contact Us
Home→Categories Starfinder - Page 4 << 1 2 3 4 5 6 … 8 9 >>

Category Archives: Starfinder

Post navigation

← Older posts
Newer posts →

Are Jet Fighters Mechs? Let’s play with the Playtest

Evil Robot Games Posted on August 1, 2020 by EvilRobotGamesJanuary 31, 2023

In the Starfinder Tech Revolution playtest under mechs there is a flying mech frame with wings and a fly speed. If I do not put any arms or legs on it, is it just a plane? Lets find out. Tier … Continue reading →

Posted in Aerial Combat, Starfinder, Tech Revolution

Starfinder Mecha Playtest

Evil Robot Games Posted on July 28, 2020 by EvilRobotGamesSeptember 14, 2021
MS 14 Gelgoog Head

So Paizo just dropped the Starfinder Tech Revolution Playtest, it was inevitable the Evil Robot Games would have something to say about the mecha rules. So I like that you can use the Alien Archive rules to create basic NPC … Continue reading →

Posted in D20 Future, Mobile Suit Gundam, Starfinder, Tech Revolution, Vehicle Rules | Tagged Robots, Starfinder, Vehicle Rules

Starfinder – Starship Operations Manual

Evil Robot Games Posted on July 22, 2020 by EvilRobotGamesJuly 22, 2020

The Starship Ops Manual just dropped into my downloads. The gave us nine new FTL technologies, ERG will specifically be using something like the Fold Gates in our house setting. Electronic Countermeasures, the Science Officer now has weapons to blind … Continue reading →

Posted in Art Direction, Starfinder | Tagged Starfinder, Starship, Starship Combat

Starfinder (Wars) Saga Edition

Evil Robot Games Posted on July 21, 2020 by EvilRobotGamesJuly 21, 2020

My collaborator Jim is very fond of Star Wars Saga Edition RPG and he won’t hesitate to tell you so, we started working together when I was giving him design feedback on his fantasy Soldier class that used SWSE type … Continue reading →

Posted in D20 Star Wars, Star Wars Saga Edition, Starfinder | Tagged Equipment, Mandalorian, Starfinder

Starfinder Starship Stat Blocks

Evil Robot Games Posted on July 3, 2020 by EvilRobotGamesJuly 3, 2020

We’re going to talk about Starships, digging deep into the what look  like shallow waters to plumb surprising depths and watch out for the undercurrents that will sweep you away. Yeah, that may be a promise I can’t keep, lets … Continue reading →

Posted in Game Design, Starfinder | Tagged Game Design, Starfinder, Starship, Starship Combat

The Tower of Destiny on the Borderlands for Starfinder

Evil Robot Games Posted on June 24, 2020 by EvilRobotGamesSeptember 30, 2020

I have a lot of friends who love Borderlands, I’ve been playing Destiny since the original with a couple of members in my fireteam that have played since Beta. This isn’t to establish gamer cred or something equally intangible, just … Continue reading →

Posted in D20 Modern, D20 Star Wars, D20 Stargate, D20 Traveller, Game Design, Pathfinder 2e, Spycraft, Star Wars Saga Edition, Starfinder | Tagged Borderlands, Destiny, Equipment, Game Design, Starfinder

Starfinder Unchained – Punch List

Evil Robot Games Posted on June 23, 2020 by EvilRobotGamesJune 25, 2020

In the IT world a punch list is just a checklist of things you need to do to finish a project.  Using the Starfinder chapters as a guideline I created a basic one. I’ll start including links to writeups as … Continue reading →

Posted in Degree of Success, Game Design, Pathfinder 2e, Starfinder, Starfinder Unchained | Tagged Game Design, Starfinder Unchained, Three Action System

Newton’s Laws of Motion in Starfinder

Evil Robot Games Posted on June 9, 2020 by EvilRobotGamesJune 23, 2020

Some folks in the Starfinder Facebook group were talking about trying to add Newton’s laws of motion to Starfinder Starship combat. I’ve played like this, in the early 2000s I played in a Mobile Suit Gundam game using Mekton for … Continue reading →

Posted in Starfinder, Starfinder Unchained | Tagged Mass Effect, Starfinder, Starfinder Unchained, Starship Combat

Starfinder Unchained – Skills Piloting

Evil Robot Games Posted on June 4, 2020 by EvilRobotGamesJune 23, 2020

Ok so we’re looking at Piloting, for obvious reasons if you’ve seen my posts about Fighter Planes for the last week or so. I want you to look at the existing Starfinder language for Piloting failure to navigate. They really … Continue reading →

Posted in Aerial Combat, Degree of Success, Game Design, Starfinder, Starfinder Unchained, Vehicle Rules | Tagged Air Combat, Degree of Success, Starfinder, Starship Combat, Vehicle Rules

Planes keep on turning, turning into the future

Evil Robot Games Posted on June 4, 2020 by EvilRobotGamesJune 4, 2020

So today I’m looking at the turning radius of airplanes at different speeds and how hard they turn to figure out what the final scaler for our Air Combat Maneuvering should be, it looks like 50ft squares for WWI and … Continue reading →

Posted in Aerial Combat, D20 Modern, Game Design, Starfinder, Starfinder Unchained, Vehicle Rules | Tagged Air Combat, Starfinder, Starfinder Unchained, Vehicle Rules

Post navigation

← Older posts
Newer posts →

Sign Up for Our Newsletter

 

Recent Posts

  • Death and Dying Götterdämmerung
  • Guns of the Old West and Modern Era in 5e
  • Making (the most of )D&D 5e Monsters
  • Starfinder Random Species and Class Generators
  • Modern and Futuristic rulesets for 5e and OGC

Recent Comments

  • canadian pharmacies that ship to us on For the Prize! Slavern flash fiction
  • “and now… in anticipation of your insight into the future” – Evil Robot Games on Starfinder Mecha Playtest
  • Starfinder Space Station Tiles – Evil Robot Games on For the Prize! Slavern flash fiction
  • More Business Stuff – Evil Robot Games on Tabletop RPG Business Stuff
  • Bounty Hunter Blues in Starfinder – Evil Robot Games on Starfinder Character Operations Manual

Archives

  • February 2023
  • January 2023
  • September 2022
  • August 2022
  • July 2022
  • May 2022
  • February 2022
  • January 2022
  • December 2021
  • September 2021
  • July 2021
  • May 2021
  • December 2020
  • November 2020
  • October 2020
  • September 2020
  • August 2020
  • July 2020
  • June 2020
  • May 2020
  • April 2020
  • March 2020
  • February 2020
  • January 2020
  • December 2019
  • November 2019
  • October 2019
  • September 2019
  • August 2019
  • June 2019
  • May 2019
  • April 2019
  • November 2018
  • October 2018
  • April 2018
  • January 2018
  • December 2017
  • November 2017
  • July 2017
  • February 2017
  • July 2016
  • July 2015
  • May 2015
  • January 2015
  • August 2014
  • June 2014
  • June 2013
  • May 2013

Categories

  • A Broken Sky
  • Aerial Combat
  • Art Direction
  • Ask a game designer
  • Book Review
  • Business
  • Cyberpunk
  • D&D 5e
  • D20 Future
  • D20 Modern
  • D20 Star Wars
  • D20 Stargate
  • D20 Traveller
  • Deckplans
  • Degree of Success
  • Eldred
  • Everyday Heroes
  • Flash Fiction
  • Galactic Starcruiser
  • Galaxy Pirates
  • Galaxy's Edge
  • Game Design
  • Golden Age of Sail
  • Golden Age of Steam
  • Götterdämmerung
  • Jupiter Ascending
  • Kaiju
  • Katar
  • Kopek
  • Loris: Under Sleeping Suns
  • Map Tiles
  • Mecha
  • Minis and Terrain
  • Missions
  • Mobile Suit Gundam
  • Monsters
  • Mutants and Masterminds
  • Mystery
  • OGL Declaration
  • Pathfinder 1e
  • Pathfinder 2e
  • Playtest
  • Press Release
  • Publishing
  • Recall Knowledge
  • Robot Names Generator
  • Slavern
  • Spaceships and Starwyrms
  • Species Generator
  • Spycraft
  • Star Wars Saga Edition
  • Starfinder
  • Starfinder Unchained
  • Starship
  • Starship Combat
  • Steampunk
  • Tech Revolution
  • Thomas Parrott
  • Trogon
  • Uncategorized
  • Vancian Magic
  • Vehicle Rules
  • Virtual Tabletop
  • Voltura
  • Weapons
  • Western
  • Wooden Ships
  • Worldbuilding
  • Writing

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Tags

3D Printed Miniature Accessories A Broken Sky Air Combat Ask a game designer Behind the scenes Borderlands Bounty Hunters Business Christopher West Computers Deckplans Degree of Success Destiny Equipment Escaflowne Game Design Ghost Guns Hacking InDesign Kaiju Mandalorian Map Tiles Mass Effect Matthew Francella Mecha News OGL License Outlaw Star Playtest Poster Maps Ring of Fire Robot Names Generator Robots Roll20 Sensor Scans Ship Models Starfinder Starfinder Unchained Starship Starship Combat Starship Gunnery Steampunk Three Action System Vehicle Rules Western

Newsletter Signup

Site updated 3/26/22

©2023 - Evil Robot Games - Weaver Xtreme Theme
↑