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Category Archives: Starfinder

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Big Damn Heroes in Starfinder

Evil Robot Games Posted on September 29, 2019 by EvilRobotGamesMay 3, 2022

I loved Firefly and shows like it. I’d like to throw out some ideas for folks wanting to play in their own ‘verse using the Starfinder rules as there are some things that Starfinder does by default that would be … Continue reading →

Posted in Starfinder | Tagged Game Design, Starfinder, Starship, Western

Terran Frigate and Paizo’s new Tech Terrain

Evil Robot Games Posted on August 25, 2019 by EvilRobotGamesAugust 25, 2019

Yesterday I opened my Tech Terrain from Paizo and printed out the deckplans of our Terran Frigate at Staples on their plotter. I’m going to showcase everything on the glossy map I printed in sections on my laser printer. Paizo’s … Continue reading →

Posted in Minis and Terrain, Starfinder | Tagged 3D Printed Miniature Accessories, Map Tiles, Poster Maps, Starfinder

Giant Robots, fighting Kaiju in Starfinder!

Evil Robot Games Posted on August 23, 2019 by EvilRobotGamesAugust 23, 2019

Finally putting some bigger robots into Evil Robot Games. In Ring of Fire the testing of atomic bombs during WWII created a monstrous lizard the world came to know as Atomu. A giant bipedal lizard that menaced human cities around … Continue reading →

Posted in Starfinder | Tagged Constant Scribbles, Ring of Fire, Starfinder

Terran Frigate, the biggest map we’ve ever done!

Evil Robot Games Posted on August 17, 2019 by EvilRobotGamesAugust 19, 2019

So this week I want to talk a little bit about a big ship coming out from us real soon now. The Terran Frigate, it’s only a large size ship in game terms but 300ft of ship in 5ft squares … Continue reading →

Posted in Art Direction, Galaxy Pirates, Minis and Terrain, Starfinder | Tagged Matthew Francella, Poster Maps, Starship

Starship Design for a party bus

Evil Robot Games Posted on June 1, 2019 by EvilRobotGamesJuly 3, 2020

Starfinder’s Starships and combat are really designed for small 5-6 person ships,  I say this because there are cracks in the system that start to become evident with larger vessels. We’ll stay to smaller party sized ships for this how-to … Continue reading →

Posted in Starfinder | Tagged Game Design, Starship

Designing a Criminal Underworld

Evil Robot Games Posted on May 29, 2019 by EvilRobotGamesJuly 3, 2020

Our Cartographer Matt Francella wants to build a pirate city something akin to the Spanish fortress at Tortuga. The Island of Tortuga had a Spanish fortress on it as well as wild hogs that the pirates could live off of. … Continue reading →

Posted in Art Direction, Galaxy Pirates, Starfinder, Worldbuilding | Tagged Behind the scenes, Matthew Francella, Poster Maps

Worldbuilding the Eldred part two of five

Evil Robot Games Posted on May 6, 2019 by EvilRobotGamesJuly 3, 2020

The second in a five part series on Worldbuilding the Eldred race. Using Ideas that change everything I applied it to the Eldred race. What we know about the eldred is that they were romantic dreamers and explorers with a … Continue reading →

Posted in Eldred, Galaxy Pirates, Starfinder, Worldbuilding | Tagged Behind the scenes

Worldbuilding the Katar part one of five

Evil Robot Games Posted on May 3, 2019 by EvilRobotGamesJuly 3, 2020

The first in a five part series on Worldbuilding the Katar race. So when I began working on the Galaxy Pirates setting I came across a tool for worldbuilding called Ideas that change everything and I applied it to the … Continue reading →

Posted in Galaxy Pirates, Katar, Starfinder, Worldbuilding | Tagged Behind the scenes, Starfinder

Stargate SG-1 through a Starfinder design lens

Evil Robot Games Posted on April 22, 2019 by EvilRobotGamesJuly 3, 2020

Looking at the Stargate RPG through the Starfinder design lens Stargate and Spycraft both allowed two attacks per round at 1st level. Stargate has critical threat ranges for success and failure on skill checks and attacks. For the many reasons … Continue reading →

Posted in D20 Stargate, Starfinder | Tagged Game Design

Starfinder design review of Ultimate Combat

Evil Robot Games Posted on April 18, 2019 by EvilRobotGamesFebruary 4, 2021

This time I’d like to review the Feats of Ultimate Combat through a Starfinder design lens. Adder Strike, poison use doesn’t seem to be a class feature as no ill effect is mentioned in applying poisons to weapons as a … Continue reading →

Posted in Starfinder | Tagged Game Design, Starfinder

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