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Rollins scale of Punk

Evil Robot Games Posted on December 31, 2020 by EvilRobotGamesJanuary 6, 2021

We’re writing game supplements for Wild West, Victorian and Steampunk games and while the Wild West and Victorian stories have some real world history we can tie them to, Steampunk varies widely as a genre. The first thing we always … Continue reading →

Posted in Uncategorized

Are Jet Fighters Mechs? Let’s play with the Playtest

Evil Robot Games Posted on August 1, 2020 by EvilRobotGamesAugust 1, 2020

In the Starfinder Tech Revolution playtest under mechs there is a flying mech frame with wings and a fly speed. If I do not put any arms or legs on it, is it just a plane? Lets find out. Tier … Continue reading →

Posted in Uncategorized

Supernatural Hunters in Starfinder

Evil Robot Games Posted on January 4, 2020 by EvilRobotGamesJanuary 12, 2020

So I’ve recently watched all three Hellboy movies, Van Helsing, Jonah Hex, Last Witchhunter, Hansel and Gretel and took some game notes. Some Supernatural hunters are supernatural creatures themselves or have magic gifts or curses that give them insight into … Continue reading →

Posted in Uncategorized

Screaming Eagles – Air Combat board game

Evil Robot Games Posted on December 27, 2019 by EvilRobotGamesDecember 27, 2019

Today I take a look at Screaming Eagles a board game of air combat. There’s a 5-6th pages that were folded back but instructions look to be in good shape. I may or may not be missing one battle card. … Continue reading →

Posted in Uncategorized | Tagged Air Combat, Game Design

Ninja Turtles in Starfinder

Evil Robot Games Posted on October 4, 2019 by EvilRobotGamesOctober 4, 2019

So for this setup I’m going to recommend Star Log Deluxe Uplifted Animals you’ll want medium amphibious creatures with the natural defense armor bonus. Leonardo has a sword and is probably a combination of Soldier and Envoy. Blitz fighting style … Continue reading →

Posted in Uncategorized | Tagged Game Design, Starfinder

OGL License and Declaration

Evil Robot Games Posted on November 29, 2018 by EvilRobotGamesJuly 2, 2020

Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc.), dialogue, plots, storylines, locations, characters, … Continue reading →

Posted in Uncategorized | Tagged OGL License

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