Eldred Starships – Interior Dressing
I am trying to decide how best to incorporate room descriptions into our existing Starfinder starship products.
The following apply to all Eldred Light and Heavy Cruisers.
CRUISER FEATURES
The cruiser has the following general features. See individual area listings for unique features.
Ceilings: The ceilings in the cruiser common areas are 10 ft. high. Ceiling fixtures provide normal light. Ceiling tiles provide access to network conduits, water pipes and air ducts. A Small sized creature can squeeze through the ducts. Fresh air and water flow through ceiling distribution.
Bulkheads: Ship’s bulkheads are made of thick layers of alloy material sandwiched around a honeycomb structure and self-sealing foaming agents. (DC 25 Climb check, hardness 35, hp 2,400).
Thin Interior Walls: The interior walls are made of thin layers of smooth lightweight alloy sandwiched around a thin layer of self-sealing foaming agents (DC 20 Climb check, hardness 30, hp 200).
Access Ladder: An alloy ladder extends from lower engineering all the way to the bridge. At each level there is a pressure seal that can be closed if either side of the deck loses pressure. A clear iris of polymers dampens noises between decks but can be passed easily by anyone climbing the ladder. A ladder is a DC 5 climb check.
Airlock Doors: Heavy, sliding alloy doors (hardness 35, hp 160, DC 40 Break DC, Disable Device DC 20). These doors retract into the exterior bulkhead to allow entrance and exit through the airlocks.
Blast Doors: Heavy, sliding alloy doors (hardness 35, hp 160, DC 40 Break DC, Disable Device DC 20) protects engineering and munitions depots from blasts and contains explosions in these areas. These doors extend from the bulkhead when in use.
Emergency (Environmental?) Doors: Heavy, sliding alloy doors (hardness 15, hp 60, DC 28 Break DC, Disable Device DC 20) seals every 20 ft. in corridors and secure spaces. These doors extend from the bulkhead when in use.
Interior Doors: A standard, sliding alloy door (hardness 10, hp 30, DC 24 Break DC, Disable Device DC 20) protects most rooms. These doors slide into the wall beside the doorframe.
Security Doors: Heavy, sliding alloy doors (hardness 20, hp 60, DC 28 Break DC, Disable Device DC 25) protects most secure spaces (Armory, Bridge, Turrets). These doors slide into the the wall beside the doorframe.
Raised Tile Floor: The cruiser’s common areas have raised tile flooring. The metal tiles and grates have a rubberized non-slip coating. The raised floor covers electrical conduits, waste water pipes and air ducts. A Small sized creature can squeeze through the ducts. Reclaimed air and water flow through subfloor distribution.
Enlisted Quarters: Crew quarters provide each crew member at least; one bed or bunk, a reading light, two drawers for personal effects, two recharging stations and a closet. Closets have room for storing dress and duty uniforms, hygiene kits, undergarments, bedding, coveralls and larger personal items.
Enlisted crew are encouraged to store weapons in their equipment locker.
Stations: Any desk or station where a crew member is expected to perform their duties includes a Tier 1 computer.
The following descriptions go with our Eldred Intermediate Cruiser, if we release this as a full product in the future we’re going to number the floors and rooms instead of using letters.

Eldred Intermediate Cruiser Main Engineering
MAIN ENGINEERING
A: Enlisted Crew Quarters: Each of these 10, rooms is covered in soft blue-gray fabric and thick navy colored flooring. Each room contains two bunks with reading lights. There are four drawers and four recharging stations built into the bulkhead wall, and a 3×2 ft mirror is attached to the wall at chest height. A small closet has room for storing all the normal items. There is a comm unit built into both sides of the door.
B: Head: These are port and starboard private bathroom stalls.
C: Life Boats: These are port and starboard life boats, which is treated as a four person escape pod.
D: Equipment Lockers: These 44 lockers (treat as an Interior Door) belong to enlisted personnel on the ship. They contain 44 pressure suits (Second Skin) and 44 sidearms (Tactical Semi-auto pistols), 44 flashlights, 12 tool kits, and 16 dueling sword.
E: Showers: This 10×15 room has stainless steel walls and non-slip flooring. It contains 5 military style showers, towel racks, a full length mirror, a waist height sink below a 3×2 mirror at chest height. A small shelf runs along the top of the sink.
F: Head: This 10×15 room has dull stainless steel walls and non-slip flooring, It contains 7 semi-private bathroom stalls. A chest height mirror along the aft wall sits above two sinks.
G-H: Laser Cannon Power: There are capacitors here to boost the reactor’s normal output to meet power demands of firing the lasers.
I: Officers and Senior Enlisted Quarters: Each of these oughly 10×10 ft. rooms is covered in thick blue-gray fabric and thick navy colored flooring. These three quarters each contain 2 bunks with reading lights, four built-in drawers, and four recharging stations, A small closet has room for storing all the normal items and 2 pressure suits. There is a comm unit built into each side of the door.
J-K: Gun Turrets: The port and starboard gun turrets hold laser cannons in light port and starboard weapon mounts.
L: Commanding Officer’s Quarters: This well appointed room contains a freestanding bed and reading lamp along the outer bulkhead. The forward wall contains four built-in drawers and two recharging stations. There is a chair in the room next to a folding table that comes away from the forward wall. A rack on the wall has hooks for a dueling sword and personal sidearm.
A roomy closet has room for storing all the normal items, as well as a pressure suit. There is a comm unit built into each side of the door.
M: Lift: This 5ft diameter lift moves between the upper and lower engineering decks as well as the bridge.
N: Armory: This room has dull stainless steel walls and non-slip flooring. The racks along the walls contain two dozen combat rifles (2 magazines each), 60 hand grenades (Frag I) and 20 armored tunics the marines wear over their skinsuits. The room contains three low benches, four fold down tables, 12 recharging stations, and 12 gear maintenance kits.
O: Forward Missile Arrays: This area holds the forward light torpedo launcher in a Heavy weapon mount.
P: Storage: These large rooms hold food stores and engineering spares.
Q: Galley: This room has stainless steel walls and non slip flooring. It contains refrigerated and freezing cabinets, normal cabinets, a food hydrating and reheating station, a cooking surface large enough to prepare meals for 2 dozen crew at any one time and a large oven. Food stores onboard the ship will feed the crew for several months. A large steel urn is here, which is kept filled with fresh draught at all times.
R: Operating Room: This is an operating theater. The medical supplies are kept in locked cabinets (treat as a Security Door).
S: Sickbay: This room has four beds for patient recovery.
T: Medical Officer Quarters: The surgeon’s quarters. A single freestanding bed, 4 built-in drawers, a built-in closet for storing all the normal items and a pressure suit, 2 recharging stations, and a 3×2 mirror at chest height. There is a chair in the room next to a folding table that comes away from the starboard wall.
U: Lift: This large 10ft diameter lift moves between the upper and lower engineering decks as well as the bridge.
V: Mess: This room is covered a very light gray tile and non-slip flooring, and contains five long tables and thirty six chairs. The crew takes their meals here. Sometimes this room doubles as meeting room or entertainment center (if someone has a holo). In emergencies the tables can be folded up to take in overflow beds from sickbay.
W-X: Lasing Chambers: These large lasing chambers provide energy for the power core.
Y-Z: Aft Missile Arrays: Used to store extra torpedoes.
AA: Engineering: These stations monitor the Power Core, Shields, Thrusters and Life Support. A door leads to manual access.

Eldred Intermediate Cruiser Bridge
BRIDGE
A: Main Bridge: This medium blue room has fabric covered walls and non-slip flooring. There are Communications (Science Officer) and Navigation (Piloting) stations at the front of the bridge and a Captain’s chair in the middle of the room. There is a holoprojector in the floor and a large viewscreen dominates the forward bulkhead. Three additional stations on the bridge can be configured for any Starship role.
B: Common Area: This room is directly off the main lift, and also contains an access ladder to main and lower engineering. There are access hatches to the life boat, briefing room, CO office and airlock from this room.
C: Lift: This large 10ft diameter lift moves between the upper and lower engineering decks as well as the bridge.
D: Briefing Room: It contains an oval shaped table with 6 chairs. A Tier 1 computer resides in the table, and a viewscreen dominates the starboard bulkhead.
E: Life Boat: This space contains a life boat, which is treated as a four person escape pod.
F: CO Office: A small private office with three chairs, and a desk with a Tier 1 computer. There is a comm unit built into each side of the door.
G: Airlock: This large airlock allows boarding directly next to the bridge and is typically used for diplomatic access.
H: Equipment Lockers: Emergency Spacesuits as well as visitor’s pressure suits can be stored here before entering the normal areas of the ship.

Eldred Intermediate Cruiser Lower Engineering
LOWER ENGINEERING
A: Cargo: This room is used for bulk storage of cargo and is conveniently located near the forward airlocks for loading.
B-C: Equipment Lockers: Emergency Spacesuits as well as visitor’s pressure suits can be stored here before entering the normal areas of the ship.
D-E: Airlocks: Located next to the cargo bay, these airlocks are for moving lots of people or things.
F-G: Missile Arrays: Used to store extra torpedoes.
H: Exercise: This room contains free weights, treadmills and resistance training machines. The exercise room also contains machines for washing and drying the crew’s laundry.
I: Lift: This 5ft diameter lift moves between the upper and lower engineering decks as well as the bridge.
J: Storage: These large rooms hold food stores and engineering spares.
K: Weapons Locker: This room has dull stainless steel walls and non-slip flooring. The racks along the walls contain 6 sidearms (2 magazines each), 6 hand grenades (Frag I) and 6 armored tunics the marines wear over their skinsuits. The room contains one low bench, two fold down tables, 2 recharging stations, and 2 gear maintenance kits. This miniature armory is expected to keep on duty marines armed.
L: Life Boats: There are three life boat bays with access from Lower Engineering. Treat each lifeboat as a four person escape pod.
M: Head, Shower: There are two private bathroom stalls and two private showers off of the exercise room.
N: Marine Barracks: This rooms is covered in soft blue-gray fabric and thick navy colored flooring. The barracks contains twenty bunks with reading lights. There are two drawers built into each bunk, footlockers vertical lockers at the end of each bunk and forty recharging stations built into the walls, Between each pair of bunks a 3×2 ft mirror is attached to the wall at chest height. There is a comm unit built into both sides of the door.
O: Lift: This large 10ft diameter lift moves between the upper and lower engineering decks as well as the bridge.
P: Gravity: Controls and power for the ship’s grav plating run through here.
Q: Life Support: Air Scrubbers, waste processing and reclamation, water purification all run through here.
R: Particle Beam Power: There are capacitors here to boost the reactor’s normal output to meet power demands of firing the particle beam.
S: Engineering Access: Manual access to the power core and drive components.