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Tag Archives: Starfinder Unchained

Starfinder Unchained – Punch List

Evil Robot Games Posted on June 23, 2020 by EvilRobotGamesJune 25, 2020

In the IT world a punch list is just a checklist of things you need to do to finish a project.  Using the Starfinder chapters as a guideline I created a basic one. I’ll start including links to writeups as … Continue reading →

Posted in Degree of Success, Game Design, Pathfinder 2e, Starfinder, Starfinder Unchained | Tagged Game Design, Starfinder Unchained, Three Action System

Newton’s Laws of Motion in Starfinder

Evil Robot Games Posted on June 9, 2020 by EvilRobotGamesJune 23, 2020

Some folks in the Starfinder Facebook group were talking about trying to add Newton’s laws of motion to Starfinder Starship combat. I’ve played like this, in the early 2000s I played in a Mobile Suit Gundam game using Mekton for … Continue reading →

Posted in Starfinder, Starfinder Unchained | Tagged Mass Effect, Starfinder, Starfinder Unchained, Starship Combat

Planes keep on turning, turning into the future

Evil Robot Games Posted on June 4, 2020 by EvilRobotGamesJune 4, 2020

So today I’m looking at the turning radius of airplanes at different speeds and how hard they turn to figure out what the final scaler for our Air Combat Maneuvering should be, it looks like 50ft squares for WWI and … Continue reading →

Posted in Aerial Combat, D20 Modern, Game Design, Starfinder, Starfinder Unchained, Vehicle Rules | Tagged Air Combat, Starfinder, Starfinder Unchained, Vehicle Rules

Pulp Era and WWII fighter planes for Starfinder

Evil Robot Games Posted on June 3, 2020 by EvilRobotGamesOctober 21, 2020

I’m not finished with this one yet, the drive and full speed numbers need to be worked out, but for anyone who liked the last post here is some more to chew on. Trying to fill out our airplane statistics … Continue reading →

Posted in Aerial Combat, Game Design, Starfinder, Starfinder Unchained, Vehicle Rules | Tagged Air Combat, Degree of Success, Starfinder, Starfinder Unchained, Vehicle Rules

Westworld S3E07 and the Starfinder Drone Mechanic

Evil Robot Games Posted on May 28, 2020 by EvilRobotGamesMay 28, 2020

So taking a break from Wild West steam trains, I want to talk about Season 3 Episode 7 and the fight between Maeve and Dolores. Video scopes with LED displays have existed in RPGs for a long time, there is … Continue reading →

Posted in Starfinder, Starfinder Unchained, Vehicle Rules | Tagged Computers, Hacking, Robots, Starfinder, Starfinder Unchained, Western

Starfinder Unchained – Skills Athletics

Evil Robot Games Posted on May 9, 2020 by EvilRobotGamesMay 12, 2020

As I said before, one of the first places we can look to convert Starfinder into a 3 action and degree of success system are skills that exist in both systems. Athletics will change mostly because they reworked the way … Continue reading →

Posted in Degree of Success, Game Design, Starfinder Unchained | Tagged Degree of Success, Game Design, Starfinder Unchained, Three Action System

Starfinder Unchained, Q&A with Owen KC Stephens

Evil Robot Games Posted on April 23, 2020 by EvilRobotGamesApril 28, 2020

Tonight I had the opportunity to talk to Owen about all things Starfinder and Pathfinder 2e. We talked, it wasn’t recorded, any transcription errors are my own. Races and Ancestries Question: Would PF2e style Ancestries for all playable races change … Continue reading →

Posted in Ask a game designer, Game Design, Pathfinder 2e, Starfinder, Starfinder Unchained | Tagged Ask a game designer, Game Design, Starfinder, Starfinder Unchained, Three Action System

Starfinder Unchained, Shields and Starship Design limits

Evil Robot Games Posted on April 16, 2020 by EvilRobotGamesApril 16, 2020

Right now Starfinder Starships are built kind of like Summoners Eidolons with nobody to say you can’t make all guns or all shields, nobody enforcing reasonable designs and only using the Tier system for budgets, but not for the systems … Continue reading →

Posted in Pathfinder 2e, Starfinder, Starfinder Unchained | Tagged Starfinder, Starfinder Unchained, Starship, Starship Combat

Starfinder Unchained – Skills Acrobatics

Evil Robot Games Posted on April 7, 2020 by EvilRobotGamesJune 23, 2020

As I said in my last post, one of the first places we can look to convert Starfinder into a 3 action and degree of success system are skills that exist in both systems. Acrobatics will change mostly because they … Continue reading →

Posted in Pathfinder 2e, Starfinder, Starfinder Unchained | Tagged Game Design, Starfinder, Starfinder Unchained

New Starship Combat actions in Starfinder

Evil Robot Games Posted on December 30, 2019 by EvilRobotGamesJune 27, 2020

Ken Burnside said something in the Starfinder Facebook group about the pilot in starship combat has the only interesting choices to make. He said there is something of the same problem in car chases. So I wondered what starship combat … Continue reading →

Posted in D20 Star Wars, Starfinder, Starfinder Unchained | Tagged Game Design, Starfinder, Starfinder Unchained, Starship Combat, Starship Gunnery

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