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Tag Archives: Starship Combat

Starfinder – Starship Operations Manual

Evil Robot Games Posted on July 22, 2020 by EvilRobotGamesJuly 22, 2020

The Starship Ops Manual just dropped into my downloads. The gave us nine new FTL technologies, ERG will specifically be using something like the Fold Gates in our house setting. Electronic Countermeasures, the Science Officer now has weapons to blind … Continue reading →

Posted in Art Direction, Starfinder | Tagged Starfinder, Starship, Starship Combat

Starfinder Starship Stat Blocks

Evil Robot Games Posted on July 3, 2020 by EvilRobotGamesJuly 3, 2020

We’re going to talk about Starships, digging deep into the what look  like shallow waters to plumb surprising depths and watch out for the undercurrents that will sweep you away. Yeah, that may be a promise I can’t keep, lets … Continue reading →

Posted in Game Design, Starfinder | Tagged Game Design, Starfinder, Starship, Starship Combat

Newton’s Laws of Motion in Starfinder

Evil Robot Games Posted on June 9, 2020 by EvilRobotGamesJune 23, 2020

Some folks in the Starfinder Facebook group were talking about trying to add Newton’s laws of motion to Starfinder Starship combat. I’ve played like this, in the early 2000s I played in a Mobile Suit Gundam game using Mekton for … Continue reading →

Posted in Starfinder, Starfinder Unchained | Tagged Mass Effect, Starfinder, Starfinder Unchained, Starship Combat

Starfinder Unchained – Skills Piloting

Evil Robot Games Posted on June 4, 2020 by EvilRobotGamesJune 23, 2020

Ok so we’re looking at Piloting, for obvious reasons if you’ve seen my posts about Fighter Planes for the last week or so. I want you to look at the existing Starfinder language for Piloting failure to navigate. They really … Continue reading →

Posted in Aerial Combat, Degree of Success, Game Design, Starfinder, Starfinder Unchained, Vehicle Rules | Tagged Air Combat, Degree of Success, Starfinder, Starship Combat, Vehicle Rules

Starfinder Unchained, Shields and Starship Design limits

Evil Robot Games Posted on April 16, 2020 by EvilRobotGamesApril 16, 2020

Right now Starfinder Starships are built kind of like Summoners Eidolons with nobody to say you can’t make all guns or all shields, nobody enforcing reasonable designs and only using the Tier system for budgets, but not for the systems … Continue reading →

Posted in Pathfinder 2e, Starfinder, Starfinder Unchained | Tagged Starfinder, Starfinder Unchained, Starship, Starship Combat

New Starship Combat actions in Starfinder

Evil Robot Games Posted on December 30, 2019 by EvilRobotGamesJune 27, 2020

Ken Burnside said something in the Starfinder Facebook group about the pilot in starship combat has the only interesting choices to make. He said there is something of the same problem in car chases. So I wondered what starship combat … Continue reading →

Posted in D20 Star Wars, Starfinder, Starfinder Unchained | Tagged Game Design, Starfinder, Starfinder Unchained, Starship Combat, Starship Gunnery

Outlaw Starfinder

Evil Robot Games Posted on December 12, 2019 by JennIJanuary 31, 2020

Ok kids you can have magic this time, Tao magic and Caster shells. I’m still in the middle of a rewatch so this page is going to be updated. Races: We meet Humans, Ctarl-Ctarl, Corbanites, Cyborgs, Androids in Outlaw Star. … Continue reading →

Posted in Starfinder | Tagged Bounty Hunters, Equipment, Outlaw Star, Starfinder, Starship Combat

Starfinder Character Operations Manual

Evil Robot Games Posted on November 6, 2019 by EvilRobotGamesNovember 16, 2019

This week I want to take a look at the long awaited Character Operations Manual. Themes and Racial Traits,   Classes Biohacker, Vanguard, Witchwarper, Envoy, Mechanic, the experimental armor or weapon prototype alternate class features are not unbalanced and make … Continue reading →

Posted in Starfinder | Tagged Equipment, Sensor Scans, Starfinder, Starship, Starship Combat

Mass Effect in Starfinder

Evil Robot Games Posted on October 14, 2019 by EvilRobotGamesMay 3, 2022

This week I’m Commander Shepard and this is my favorite D20 Sci-fi setting in the citadel. Races: Mass effect is full of odd races, are Asari just long-lived aloof space elves? Krogan just reskinned Vesk, Turians the lawful but militaristic  … Continue reading →

Posted in Starfinder | Tagged Equipment, Game Design, Mass Effect, Starfinder, Starship, Starship Combat

Starship Combat lessons learned

Evil Robot Games Posted on January 26, 2018 by EvilRobotGamesJuly 1, 2020

This week we look at Starship combat. Step One you determine starting positions Step Two Assign Roles Step Three is the Engineering Phase If your ship isn’t damaged at the start, think about Diverting power to your engines or guns. The more guns … Continue reading →

Posted in Starfinder | Tagged Starship Combat

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